From Minecraft builds to cinematic 3D renders.
Two tools, one pipeline. Prepare your schematic in the browser, then render it in Blender Cycles.
Import schematics straight into Blender Cycles. No OBJ step in between.
- Native Collections
- 4-way Point Lights
- Contact Culling
Inspect, slice, and edit schematics in your browser.
- Y-Axis Slicer
- 3D Voxel Edit
- BOM Export
One pipeline
Three steps, no intermediate files.
Edits run on your own machine. Log in only if you want to save them.
Bring a schematic
Drop a .litematic or .schem file from your disk.
Inspect and prep in Studio
Slice layers, edit blocks, and check the material list in your browser.
Render with Mine2Blend
Import into Blender Cycles with 4-way auxiliary point lights.
Pick the tool for the job.
| MineCG Studio | Mine2Blend | |
|---|---|---|
| Price | Free | $5 USD one-time |
| Runs in | Browser (WebGL) | Blender 4.2 LTS – 5.1.2+ |
| Slice by layer | ✓ | — |
| Edit blocks | ✓ | — |
| Material BOM | ✓ | — |
| Cycles render | — | ✓ |
| Online save | Log in to save edits | — |